It can be pretty heavily modded to change scopes, barrels, stocks, ammunition and more. Be prepared for anything the wasteland throws at you with the best weapons and armor available. The weapons pack will come in seperate "parts" until every darn gun from ME is in FO4 and this here is part 1 It contains the following:-M-8 Avenger-M-96 Mattock-M-97 Viper-M-99 Saber-M-6 Carnifex-M-5 Phalanx 1 Overview 2 Close combat 2.1 Melee 2.2 Unarmed 3 Ballistic 3.1 Pistols 3.2 Shotguns 3.3 SMG 3.4 Rifles 3.5 Heavy 3.6 Special 4 Energy 4.1 Laser 4.2 Institute laser 4.3 Plasma 4.4 Gauss 4.5 Flamer 4.6 Special 5 Other 5.1 Grenades 5.2 Mines 5.3 Traps 6 References All weapons can spawn as a legendary variant with up to a single special effect. All the weapons are very well done and have nice upgrades. The very first weapon most players come across in Fallout 4 is located behind a locked case in Vault 111. Reload animations are "fitted" under Fallout 4. ACR-W17 is the weapon mod that will deliver you the Adaptive Combat Rifle (ACR) in Fallout 4, allowing you to use this weapon in your combat. The stun pack is a weapon mod for the baton, the revolutionary sword and the super sledge in Fallout 4. Wasteland Melody’s Chinese Assault Rifle is inspired by the original weapon in Fallout 3. There are also other standalone weapons wich also fit nicely like the M79, China Lake + Holorifle, Makeshift Anti-Material Rifle, Plasma Cycler, M16 Pack, WastelandMelody's Weapons, AKM and many more.
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